id: 6.7-holding title: 6.7 Holding meta: How to use holds as a Radar Controllers in Infinite Flight. order: 7 #
6.7 Holding #
What is a Hold? #
6.7.1 #
The use of holds can be a very useful tool for Radar Controllers, in particular, they can help with:
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Congested airspace
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Aircraft that are high to lose altitude
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Delay arrivals to assist with clearing a long departure line
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A full destination airport
6.7.2 #
Controllers can utilize airports, fixes or the aircraft’s present position for a hold. When selected, it will create a hold that the pilot will be able to follow on their map display, and will also automatically issue a speed command based on the selected altitude for the hold.
6.7.3 #
Currently holds do not appear on the Radar Controller’s display. Due to this, it is important to know what a pilot is likely to fly if issued with a hold, including the expected flight path for a hold (see 6.7.4.1 below), and the type of hold entries (see 6.7.6.1 below).
6.7.4 #
The standard pattern of a hold is shown in the below image (see 6.7.4.1 below):
Hold Entries #
6.7.5 #
There are three types of hold entries, these are:
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Direct
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Parallel
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Teardrop
6.7.6 #
If an aircraft is approaching a hold from the direct entry side as shown in the image (see 6.7.6.1 below), Controllers can expect the aircraft to go “direct” to the origin of the hold and then fly the standard holding pattern from there. For a parallel entry, a flight path similar to the blue line below can be expected before the standard holding pattern is flown. And finally, for the teardrop entry, a flight path similar to the red line.